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Research report handed!

On the 28th of February I handed in my research report. Because of researching and of the Feedback I could get from my tutors, the structure at the end was a little different, talking more about engines than what I had planned. Creating the same system with FMod and Unreal has really helped in giving value to this part of the report. I link some videos about the system and on how it has been built.

Same music system in FMod and Unreal: https://youtu.be/ZyefEmlqEJw

Health related strings: https://youtu.be/2rc8950o1yY

The trigger logic: https://youtu.be/sQh2WQycut0

The music system in Unreal: https://youtu.be/HLmmeJbHxss

The work in these weeks has been really intense, but now I am sure more confident about FMod, and I start having a deeper understanding of Unreal, also if there is still a lot to learn here. At least, I have know found the right path.

In the next months I will be composing the definitive music for the videogame.


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