Looking at audio middleware software
- Igor Dall'Avanzi
- Dec 7, 2015
- 1 min read
In these weeks i've been looking to audio middleware software, in particular FMod and Wwise. My choice went for the first for three reason: I've found it to be used in a lot of videogames I know (Wwise has his own good number of titles by the way), my tutor suggested it, and there is an official tutorial serie on youtube on how to integrate it into Unreal, which is the major engine used in the university. FMod seems to have also more support material at disposal, which is of big help for a new entry like me.
I have started practicing FMod thanks some official youtube tutorial made by Firelight.
I also need to start looking for a development team to work with.
Recent Posts
See AllIn these weeks I've been collected a positive feedback on the game. In the meantime, I built a system for my game audio module that...
Yesterday I handed my product in, these week has been really intense. At the beginning of April the music was almost done, and the Fmod...
In these weeks I've almost built all the stems, and started trying them into FMod to see if my ideas work. I implemented successfully a...
Comments