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Evaluation report, more tight system and final considerations
In these weeks I've been collected a positive feedback on the game. In the meantime, I built a system for my game audio module that...
The final product is here!
Yesterday I handed my product in, these week has been really intense. At the beginning of April the music was almost done, and the Fmod...
Music almost ended, waiting for the final level
In these weeks I've almost built all the stems, and started trying them into FMod to see if my ideas work. I implemented successfully a...
Composing the music and applying more game music concepts
These first month of the game audio module have been really useful to learn concepts I'm going to apply to the music I am composing. I am...
Research report handed!
On the 28th of February I handed in my research report. Because of researching and of the Feedback I could get from my tutors, the...
Game audio module started, answers to interview requests
While I am engaged in working on my research report, the game audio module started. I think this will be of great help, thanks to the...
Research writing, sending interviews, creating my first system in FMod
In these weeks I started writing my research report. The most difficult thing is finding informations about the first audio middleware...
Meeting with the team, further studies, research structure
This week I met the some members of the team. They would like a creepy soundtrack like the one of DeadSpace (a mixture of ambience scary...
Team found!
A student from the video game design course contacted me for the music or their final year project, a survival horror game settled in an...
Team search and work for the holidays
I have been in contact with Bal Singh, senior lecturer of the game design course, which arranged a meeting with me and was really happy...
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