top of page
covergrey

Pure Data patches in Unreal Engine 4 via Wwise

massive_banner_1551468908051

Procedural Music in AAA: Rise of the Tomb Raider and the Dynamic Percussion System

Back-to-Dinosaur-Island-2-Featured-1

Rethinking acoustics: tools and approaches for believable sonic worlds in VR

FullSizeRender

A matter of approach: procedural sound design in video games

lucio_wallpaper__overwatch__by_sinclay-d952c3j

Mastery through sounds: the challenge of Overwatch

no-mans-sky

A journey inside the sonic world(s) of No Man's Sky

8bb364_dc676a65a711488594cae13ac8c206b3

The Procedural Me

bottom of page