Pure Data patches in Unreal Engine 4 via Wwise
EDIT MAY 2022: A lot of time has passed since this post, and an update is needed. Heavy is no longer hosted online (although you could get it from github and compile it locally) and Unreal Engine 5.0 has been released to the public. If you are looking to do some procedural audio or dynamic music in Unreal, I highly recommend checking out Metasound and Quartz (looking for a quartz tutorial? click here). These system are not only shipped with the engine and ready to use, but a